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Glcreateshader Fails

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It compiles just fine, but when I debug it, I get an access violation: First-chance exception at 0x00000000 in Game Engine v0.2a.exe: 0xC0000005: Access violation. French forum Home Help Search Login Register SFML community forums » Help » Graphics » sfml2, opengl3.2 and glCreateShader Print Pages: [1] Author Topic: sfml2, opengl3.2 and glCreateShader (Read 4165 times) How did Adebisi make his hat hanging on his head? Covered by US Patent.

Programming Languages-Other C++ Introduction to C++: Vectors - Push and Pop Back Video by: Ian The viewer will be introduced to the member functions push_back and pop_back of the vector class. Browse other questions tagged c opengl graphics glut glew or ask your own question. Project Coordinator Contract at Milton Public Library Web / Game Developer Contract at Milton Public Library Senior Lecturer/Lecturer Game Technology in Programming Full-Time at NHTV Breda University of Applied Sciences Latest asked 5 years ago viewed 2204 times active 5 years ago Related 2OpenGL superbible access violation100xC0000005: Access violation reading location 0x000000005Writefile causes crash, with access violation0OpenGL - crash after reorder rendering https://www.opengl.org/discussion_boards/showthread.php/164521-glCreateShader-generates-exception

Glcreateshader Fails

Register Now Question has a verified solution. Back to top #2 V-man Members 813 Like 0Likes Like Posted 17 November 2007 - 05:12 PM Yes.err=glewInit();if(err!=GLEW_OK){} Back to top #3 ivory1985 Members 122 Like 0Likes Logged Laurent Gomila - SFML developer Print Pages: [1] SFML community forums » Help » Graphics » sfml2, opengl3.2 and glCreateShader DS-Natural designed by DzinerStudio SMF 2.0.7 | SMF ©

Sign up now 0 Access Violation in glCreateShader Started by ivory1985, Nov 17 2007 01:05 PM Old topic! It compiles just fine, but when I debug it, I get an access violation: First-chance ... Thanks for your help in advance. Glshadersource Register now!

share|improve this answer answered Dec 2 '11 at 22:04 user405725 +1; this hypothesis is reinforced by the fact that the exception is thrown when calling address 0x00; possibly due Glcreateshader Returns 0 Compactness of the open and closed unit intervals Are people of Nordic Nations "happier, healthier" with "a higher standard of living overall than Americans"? Access Violation in glCreateShader - posted in OpenGL: Hi All! http://stackoverflow.com/questions/8363255/c-access-violation-in-opengl-glsl-sdl-code Browse other questions tagged c++ opengl glsl access-violation or ask your own question.

http://www.centroid3d.com 04-23-2008,10:26 AM #3 zakashe View Profile View Forum Posts Private Message Junior Member Newbie Join Date Apr 2008 Location Israel Posts 5 Re: glCreateShader generates exception hi, thanks a lot Glcreateprogram Access Violation Can it be that 1.6 did a glewInit()? Some of the possible reaons: You did not intialize OpenGl correctly/at all? If you decide to use glfw AND glew in your application, you can also end in glCreateShader() ACCESS_VIOLATION, if you wrote: glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); If you change this line to glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_COMPAT_PROFILE);

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  3. How to solve these error " First-chance exception at..." Unhandled exception at 0x008420fa in mlp.exe: 0xC0000005: Access violation writing location 0x0000007f.
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Glcreateshader Returns 0

Browse other questions tagged opengl sfml or ask your own question. http://gamedev.stackexchange.com/questions/22785/glcreateshader-causes-segmentation-fault You did initialize an OpenGL version not supporting this function. (glCreateShader requires OpenGL >= 2.0) Your platform/driver does not support this feature. Glcreateshader Fails Not the answer you're looking for? Glcreateshader Segmentation Fault HDC hDC = GetDC(g_hWnd); HGLRC hRC = wglCreateContext( hDC ); wglMakeCurrent( hDC, hRC ); GLuint glShaderID = glCreateShader(GL_FRAGMENT_SHADER); ...

All rights reserved. share|improve this answer answered Dec 2 '11 at 22:11 rodrigo 51.2k36399 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign How can I fix this? 10x a lot, zakashe. 04-22-2008,02:10 PM #2 yooyo View Profile View Forum Posts Private Message Visit Homepage Advanced Member Frequent Contributor Join Date Apr 2003 Location Recently, I got one more reason to use this tool from now and on: With this program, I don't have to upgrade to Windows 10! Glcreateshader Example

What's New? This is a function that ... I missed that. err=glewInit(); if(err!=GLEW_OK) { } 0 How to run any project with ease Promoted by Quip, Inc Manage projects of all sizes how you want.

Why do shampoo ingredient labels feature the the term "Aqua"? Glewinit Failed You might want to tag your question as OpenGL too so anyone who knows about OpenGL will take interest.At a guess I would say you may have the same problem as All rights reserved.

share|improve this answer answered Apr 17 '13 at 15:02 Archy 1,156410 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign

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Username or email: Forum Password I've forgotten my password Remember me This is not recommended for shared computers Sign in anonymously Don't add me to the active users list Privacy Policy Posted by: Eva on: 7.26.12 time: 17:29 c - glCreateShader is crashing - Stack Overflow My program compiles but when I get to glCreateShader( GL_FRAGMENT_SHADER) it show an error: "0xC0000005: Access Subscribe to GameDev.net's newsletters to receive the latest updates and exclusive content. Optional Password I have read and agree to the Terms of Service and Privacy Policy Please subscribe me to the CodeProject newsletters Submit your solution!

Does GLEW need any special set up or anything? It means that you don't have an OpenGL context. Thanks And I was messing about with GlResource::EnsureGlContext. I'd say that glCreateShader is a NULL pointer to function.

It will also apply the shader and attach it to * correct primitive. This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL) Top Experts Last 24hrsThis month OriginalGriff 180 Peter Leow 125 ProgramFOX what should i do ? I'll take a look at the code you posted. 0 Message Author Comment by:Koraxen ID: 212891972008-04-05 Thanks for looking.

asked 4 years ago viewed 9812 times active 1 month ago Linked 1 Measure running time in Opengl on Windows? Join them; it only takes a minute: Sign up Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the For clarity, I have uploaded a snapshot of Visual Studio. GLenum err = glewInit(); if (err != GLEW_OK) exit(1); // or handle the error in a nicer way if (!GLEW_VERSION_2_1) // check that the machine supports the 2.1 API.